Nerds are still nerds
I’ve been catching up on several weeks’ worth of On the Media episodes, and was listening to their May 7 podcast at the gym last night.
During a segment about the death of D&D creator Gary Gygax, host Bob Garfield asked Time columnist James Poniewozik about the game’s nerd appeal:
BOB GARFIELD: Over the years, it’s been accused of inspiring psychosis and witchcraft as well as being the pastime of geeks. I’m talking true nerds, and Time Magazine columnist and admitted D&D player James Poniewozik makes no bones about that.
JAMES PONIEWOZIK: It was fair when I played it. It was certainly fair of me [LAUGHS] at the time, but it’s probably not fair to say that any more. Role-playing games are things that popular and unpopular kids play now. It’s sort of, you know, the dominant mode of the culture.
You know, as we know from the whole dotcom boom, from the success of Bill Gates from, you know–all these different factors, there’s kind of a pride in dorkiness that certainly didn’t exist back when, you know, I was rolling my 20-sided dice when I was 12 years old.
I suppose that what we are supposed to take from this answer is that nerdy-types are now afforded some degree of respect rather than constantly having sand kicked in their faces by muscle-bound jocks.
I’d be willing to bet that nerdy kids in elementary and high schools across the country are still having their lives made just as miserable as ever by their more popular, sports-playing classmates. Sure, kids who were D&D-playing dorks (myself included) have grown up to be successful, but one has to wonder if that has had any impact on the one who are in school now. Given the emphasis our society places on good looks and sports, I’d guess the answer is “no.”

